Please Private Message to report any bugs. Don't add the Bug report to the Comment Below.

Tested with latest Snes9x, Bsnes, Original SNES Hardware.

I highly recommend playing it on latest Snes9x, Zsnes, occasionally Bsnes.
Pause Menu Palette Bug on SNES Hardware randomly, but still compatible to play. And It also mess up the palette random on Super NT.
Some levels crash on the Super NT due to the Sprite Status Bar.

NOTE:
- This is a Two Player Game.
- The Sledge Coins, Lost World Switches and the Coins will be saved to the rom when reseting the game or game over.

Minor Bug:
 - Luigi GFX become Peach GFX once after Peach gets game over. The only way I can get it fix if I use AddmusicK, but the Pause Menu Patch is incompatible with AddmusicK. And I'll preciate if someone can can fix it.
 - There's still a slight chance of a pop-like noise sfx happening when entering levels or when dying.
 - Ground Pound in the Water needs recommondation.

(09-01-2013 Version)
	- First Finish
(06-20-2014 Version)
	- Chomp Chain glitch Fixed on Bsnes/Real Hardware. Thanks to Kaijyuu.
	- Now it has a Yoshi Coin Overworld Counter instead of the All Yoshi Coins collected Status Bar Patch.
(06-22-2021 Version)
	- Removed the Health Bar Patch for some reason, and replaced it with SMA2 Powerdown Patch.
	- Fix the SRAM error.
	- The Player is no longer visible while teleporting on the Bonus Barrel.
(09-14-2021 Version)
	- Fixed the Rope Climb on nothing after being pushed to the wall.
	- Fixed the Underground Pillars Level when Yoshi can pass the No Yoshi Sign Block.
	- Etc.
(10-11-2021)
	- Added a sign for Peach when she not allow to float in a level room, so the player won't be confuse.
	- Etc.