v1.1 update:

I decided to remove the second level with the layer 2 tree/pillars, as it didn't fit for me along with the rest of the levels styles and gimmicks. It was ok, but too meh.

There were a few setups that were confusing or inconsistent, namely a certain shell drop in "Turtle Droppings" and a bullet that can spawn incorrectly in "Yoshi The Masochist" that I decided to change a little to make a more fun experience for first time plays.

There was an issue with the final boss where some sprites would completely despawn. This issue was fixed and should no longer happen.

Other small changes include better indication in some sections and a slight nerfing of certain tricks.