1.1:
General: decrease Welcome To Dinosaur Land delay, midpoint animation fix
The reeling: Slight adjustments to prevent spawn dependency
Sleep dealer: fix rope skip, bumpty changes mario direction on bounce (this reduces camera blindness), slightly increase tackling bumpty distance consistency (still inconsistent, sometimes his pre-tackle lasts 1 frame longer, couldn't figure out how to fix this)
By Fire: Chomp wall safe spot indicators, remove p speed strat after midpoint, remove spot where the big chomp can get snagged, rex section block off wrong path and block off rope at end
Power Of Persuasion: Increase pink bubble tracking, nerf diagonal ride to compensate for new tracking, better boo ring spacing, longer coin trail to indicate jumping into the wall at the boo block part
Red switch: Block off area to the left of the p switch block
Blue switch: Redesign second/third obstacle, add coin trail starting at the rotating platform, remove spike before vertical coin trail, fix cutoff
Love In The Time Of Lexapro: add more walls/jellyfish to reduce ambiguity and spawn dependency, fix chuck gfx, fix minor cheese (shell drop after the 2 urchins)
Freaky eyes: Swap rooms 3 and 6, shell room better ExAnimation, light candles in boo room, fix boss cheese, reduce boss slash hit 1 & 2 hitbox size and duration
