v1.4 Thanks to all that has played.

Vertival lava autoscroller is improved greatly! You now spawn inside the sublevel and it is made better.
New music, 
fixed some cutoffs, 
improved vertical lava, 
new secret level => 2 extra exits = 13 in total,
made it harder to cheese the yoshi jump in Window cleaners
changed inferiour decorator to make it better in my opinion
small changes to improve playability
Smaller aestetich improvements.
Added two collactable 3-up moons.
Added double sinjump antifail patch by Alcaro



v1.3 -Thanks Deacula,linkdead and Tony.Metcalfe

Donalds Dilemma replaced with new level: Clown of the Jungle!

powerup counterbreak- you can no longer bring powerups from levels
overworld changes in middle part.

Alot of cutoffs has been fixed and small changes to the aestetics. A lot of small changes to improve smoothness of the levels.

other smaller changes
Fire Brigade
-rebuilt spiketop section
After Midway
-added blue coin after throw block section.

The Dognapper
-replaced 2 sections section before checkpoint

Chip n' Dale
-added a coin before timed platform.
removed some concreate
fixed typo.

The Clock watcher
-added coin on first platform
-added a section before chechpoint
-no more goombas.


Lonesome Ghosts
-added coins
rebuilt koopa section cause it was jank.
removed some concrete

Wise litlle hen
-added one more obstacle before end.
- rebuilt and added a section before checkpoint

Inferiour Decorator
-proper switch palace BG

Wide open spaces(Previously the greener yard)
-Redswitch now activates the red switch blocks


v. 1.2 -thanks HLXY

Overworld has been made less plain.
Sligthly updated credits.

flipped 1F0 tile vertically 

The Wise Little Hen
-lowered parakoopas, you can make first cycle now.

The Clock Watcher
-added obsticle to make p-switch timer tighter, still not super tigth but you will atleast always spawn goombas now .
-decreased number of goombas and added sumobrother

Inferiour Decorator
-raised munchers and "springboards" at shell 1 tile up to avoid possible cheese?
-Also raised platform you land on after "shelljump" 1 tile

Fire Brigade
-decheesed the onoff switch part so that you can no longer avoid it by shelljumping against the wall, meaning you have to to de chuck gate as intended.
-added clouds so you no longer can steal shell
-Replaced 3 of the breakblocks with spiketops to make sure you spinjump entire section. made that section a little bit longer.
-changed pipe to door.
AFTER CHECKPOINT
-removed 1 throwblock, removed 1 spiney
-removed clouds in the end
-rebuilt middle section to be with shell instead of spring to avoid glitching and stealing the spring.
-raised end part a bit to fit the new section

Chip n' Dale
-Made sure you can't stand above level
-Made sure you can't steal key
-Fixed som cutoffs and made it harder to cheese the koopa-section.

Window Cleaners 
-minor graphical changes. future exgfx update will come when time allows...

Lonesome Ghosts
-made yoshi fligth longer, added obsticles
-added extra blocks so you can no longer steel blue shell.

Infefiour decorator
-replaced hidden block with hidden noteblock to remove chance of softlock.
- spaced out everything after spring to fit in extra roof to avoid cheese.
-fixed some cutoffs

The Greener Yard
-fixed cutoff to the rigth.
-added on/off blocks to decheese and remove problem with hidden block in switch palace.
-added a muncher obsticle

